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java\net\sf\l2j\gameserver

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see */
package net.sf.l2j.gameserver;

import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.model.L2World;

public class OnlinePlayers
{
private static OnlinePlayers _instance;
class AnnounceOnline implements Runnable
{
public void run()
{
System.out.println(L2World.getInstance().getAllPlayers().size()+ " online players");
ThreadPoolManager.getInstance().scheduleGeneral(new AnnounceOnline(), 300000); //Delay between system.out.printin 300000=5min
}
}
private OnlinePlayers()
{
ThreadPoolManager.getInstance().scheduleGeneral(new AnnounceOnline(), 180000); //Schedule load
}
public static OnlinePlayers getInstance()
{
if (_instance == null)
_instance = new OnlinePlayers();
return _instance;
}
}

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